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Frameforge 4 manual
Frameforge 4 manual







  1. FRAMEFORGE 4 MANUAL HOW TO
  2. FRAMEFORGE 4 MANUAL MANUALS
  3. FRAMEFORGE 4 MANUAL SOFTWARE
  4. FRAMEFORGE 4 MANUAL FREE

FRAMEFORGE 4 MANUAL FREE

You can choose to work in any aspect ratio, and your storyboards will mimic the optical properties of any camera format from Super8 to IMAX and HD in free floating cameras. It also allows you to preview your shots in a wide variety of 3D systems. The stereoscopic 3D edition includes physical camera support and allows you to prep your boards and shoot with 3D production in mind.

frameforge 4 manual

The Previz Studio 3.6 Stereographic version allows you to use your computer to create data-rich storyboards that are optically accurate and can save you time on the shoot day because your storyboards match the real-world conditions of your location.

FRAMEFORGE 4 MANUAL SOFTWARE

military and members of approved Government or non-profit organizations, the Previz Studio 3.6 Stereographic 3D Version Premium Edition, from FrameForge, is an electronic download of software that frees you from the limitation of stick figure storyboards, hiring an artist to draw them, or using clip art to create your storyboards. Product description For students, faculty, and staff of an accredited school active U.S.

FRAMEFORGE 4 MANUAL HOW TO

Download an official FrameForge user manual in which you will find instructions on how to install, use, maintain and service your product.Īnd do not forget – unsuitable use of a FrameForge product will considerably shorten its lifespan! Health and property during use, as well as recognition of liability on the part of the manufacturerįor possible defects should you make a warranty claim. User manual is an integral part of any FrameForge product,Īnd if it is sold or transferred, they should be handed over jointly with the product.įollowing the instructions for use is an essential prerequisite for protecting That need to be followed during installation and operation.īefore starting your appliance, the user manual should be read through carefully.įollow all the safety instructions and warnings, and be guided by the given recommendations. User manual for the FrameForge Previz Studio 3.6 Stereographic 3D contain basic instructions Authorized service for FrameForge Pre-Production Software.Troubleshooting (does not switch on, does not respond, error message, what do I do if.).Technical information and basic settings.Product category: Pre-Production Software FrameForge.The new waypoints option is at the bottom of the first option Action During Tweening and you need to set it for every actor for whom this shot is a waypoint.User Manual for FrameForge Previz Studio 3.6 Stereographic 3D Version Premium Edition Click to enlarge the pictureĬontents of the user manual for the FrameForge Previz Studio 3.6 Stereographic 3D

FRAMEFORGE 4 MANUAL MANUALS

HINT: If you give your actors Aliases (see the full manuals for details as to how) you’ll have useful names in this dialog rather than Caucasian Man III or the like. Regardless as to how many frames you have selected when you click th e Override Walks button, it will launch the Walk State Editor where you can override a number of tweening effect, specifying different values for different actors as desired. We say that this is the best place to do it because within the shot manager, you can select any number of shots prior to clicking the Override Walks button and it will then apply any setting you chose to all of the selected ones at the same time. The first, and best, is in the standard Storyboard Manager, where you’ll find the OVERRIDE WALKS button in the top row of buttons just under the Shot Thumbnail area, as shown in the image below. There are two places where you can specify that a frame is a waypoint.

frameforge 4 manual

However, for ease of speaking about it, we’ll continue to talk about setting the frame as a waypoint and you can just know that it’s actually even more powerful than that! And while it’s rare that you’d want only some actors in a frame to treat it as a waypoint while others would not, you absolutely can do it. Setting a Frame as a WaypointĪ quick caveat here – it’s not actually the frame that’s set as a waypoint, its the actor or actors in the frame who are given waypoint status. This new Version 4 feature solves this problem by letting you tell the program that an actor is not stopping in any given frame, but is instead merely changing direction and the tweening will reflect that. Thus if you were shooting a baseball game, for example, and the actor was supposed to start at home base, then run around all the bases and finally return to home base, the tweening would have him stop at each base in turn rather than just continuing to run the whole circle with­out interruption.

frameforge 4 manual

Up until now, each snapped frame that you used to create your tweens was kept exactly as-is, and only the generated frames between it and the next frame were created or changed. If you aren’t familiar with FrameForge’s Tweening functions you should first read about it as this section assumes you have a good understanding of its basic functions and terminology, and it only covers the new Tweening options introduced in Version 4. Tweening with Waypoints Waypoints in Tweening









Frameforge 4 manual